wavparse
Parse a .wav file into raw or compressed audio.
Wavparse supports both push and pull mode operations, making it possible to stream from a network source.
Example launch line
gst-launch-1.0 filesrc location=sine.wav ! wavparse ! audioconvert ! alsasink
Read a wav file and output to the soundcard using the ALSA element. The wav file is assumed to contain raw uncompressed samples.
gst-launch-1.0 gnomevfssrc location=http://www.example.org/sine.wav ! queue ! wavparse ! audioconvert ! alsasink
Stream data from a network url.
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──wavparse
Factory details
Authors: – Erik Walthinsen
Classification: – Codec/Demuxer/Audio
Rank – primary
Plugin – wavparse
Package – GStreamer Good Plug-ins
Pad Templates
src
audio/ms-gsm:
audio/mpeg:
mpegversion: 1
layer: 3
audio/mpeg:
mpegversion: 1
layer: 2
audio/x-raw:
format: { S8, U8, S16LE, U16LE, S24LE, U24LE, S32LE, U32LE }
layout: interleaved
audio/x-vorbis:
audio/x-ac3:
audio/x-dts:
audio/mpeg:
mpegversion: 4
audio/x-alaw:
audio/x-mulaw:
audio/x-wms:
bitrate: [ 0, 2147483647 ]
block_align: [ 1, 2147483647 ]
audio/x-adpcm:
layout: microsoft
block_align: [ 1, 2147483647 ]
audio/x-adpcm:
layout: dvi
block_align: [ 1, 2147483647 ]
audio/x-truespeech:
audio/x-wma:
wmaversion: 1
bitrate: [ 0, 2147483647 ]
block_align: [ 1, 2147483647 ]
audio/x-wma:
wmaversion: 2
bitrate: [ 0, 2147483647 ]
block_align: [ 1, 2147483647 ]
audio/x-wma:
wmaversion: 3
bitrate: [ 0, 2147483647 ]
block_align: [ 1, 2147483647 ]
audio/x-vnd.sony.atrac3:
audio/x-raw:
format: { F32LE, F64LE }
layout: interleaved
audio/x-voxware:
voxwaretype: 117
audio/x-adpcm:
layout: dk4
audio/x-adpcm:
layout: dk3
audio/x-adpcm:
layout: dvi
audio/AMR:
audio/AMR-WB:
audio/x-siren:
application/x-ogg-avi:
Properties
ignore-length
“ignore-length” gboolean
This selects whether the length found in a data chunk should be ignored. This may be useful for streamed audio where the length is unknown until the end of streaming, and various software/hardware just puts some random value in there and hopes it doesn't break too much.
Flags : Read / Write
Default value : false
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