nvdsdewarp

Performs dewraping using NVIDIA DeepStream NVWarp360 API

Hierarchy

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstElement
                ╰──GstBaseTransform
                    ╰──nvdsdewarp

Factory details

Authors: – Seungha Yang

Classification:Filter/Effect/Video/Hardware

Rank – none

Plugin – nvdswrapper

Package – GStreamer Bad Plug-ins

Pad Templates

sink

video/x-raw(memory:CUDAMemory):
         format: RGBA
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]

Presencealways

Directionsink

Object typeGstPad


src

video/x-raw(memory:CUDAMemory):
         format: RGBA
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]

Presencealways

Directionsrc

Object typeGstPad


Properties

bottom-angle

“bottom-angle” gdouble

Bottom angle of view in degrees

Flags : Read / Write

Default value : -90


control

“control” gdouble

Projection specific control value

Flags : Read / Write

Default value : 0.6


device-id

“device-id” gint

CUDA Device ID

Flags : Read / Write

Default value : -1


fov

“fov” gdouble

Source field of view in degrees

Flags : Read / Write

Default value : 180


pitch

“pitch” gdouble

Pitch rotation angle in degrees

Flags : Read / Write

Default value : 0


roll

“roll” gdouble

Roll rotation angle in degrees

Flags : Read / Write

Default value : 0


rotation-axes

“rotation-axes” GstNvDsDewarpAxes *

Rotation Axes to apply. X rotation rotates the view upward, Y rightward, and Z clockwise. Default is "YXZ" as known as yaw, pitch, roll

Flags : Read / Write

Default value : yxz (2)


top-angle

“top-angle” gdouble

Top angle of view in degrees

Flags : Read / Write

Default value : 90


warp-type

“warp-type” GstNvDsDewarpWarp *

Warp type to use. "wrap-type=none" will enable passthrough mode

Flags : Read / Write

Default value : none (0)


yaw

“yaw” gdouble

Yaw rotation angle in degrees

Flags : Read / Write

Default value : 0


Named constants

GstNvDsDewarpAxes

Members

xyz (0) – XYZ
xzy (1) – XZY
yxz (2) – YXZ
yzx (3) – YZX
zxy (4) – ZXY
zyx (5) – ZYX

Since : 1.26


GstNvDsDewarpWarp

Members

none (0) – None
fisheye-pushbroom (1) – Fisheye Pushbroom
fisheye-rotcylinder (2) – Fisheye Rotcylinder
perspective-perspective (3) – Perspective Perspective
fisheye-perspective (4) – Fisheye Perspective
fisheye-fisheye (5) – Fisheye Fisheye
fisheye-cylinder (6) – Fisheye Cylinder
fisheye-equirect (7) – Fisheye Equirect
fisheye-panini (8) – Fisheye Panini
perspective-equirect (9) – Perspective Equirect
perspective-panini (10) – Perspective Panini
equirect-cylinder (11) – Equirect Cylinder
equirect-equirect (12) – Equirect Equirect
equirect-fisheye (13) – Equirect Fisheye
equirect-panini (14) – Equirect Panini
equirect-perspective (15) – Equirect Perspective
equirect-pushbroom (16) – Equirect Pushbroom
equirect-stereographic (17) – Equirect Sterographic
equirect-rotcylinder (18) – Equirect Rotcylinder

Since : 1.26


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