spacescope
Spacescope is a simple audio visualisation element. It maps the left and right channel to x and y coordinates.
Example launch line
gst-launch-1.0 audiotestsrc ! audioconvert ! spacescope ! ximagesink
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstAudioVisualizer ╰──spacescope
Factory details
Authors: – Stefan Kost
Classification: – Visualization
Rank – none
Plugin – gstaudiovisualizers
Package – GStreamer Bad Plug-ins
Pad Templates
sink
audio/x-raw:
format: S16LE
layout: interleaved
rate: [ 8000, 96000 ]
channels: 2
channel-mask: 0x0000000000000003
src
video/x-raw:
format: BGRx
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
Properties
shade-amount
“shade-amount” guint
Shading color to use (big-endian ARGB)
Flags : Read / Write
Default value : 657930
shader
“shader” GstAudioVisualizerShader *
Shader function to apply on each frame
Flags : Read / Write
Default value : fade (1)
style
“style” GstSpaceScopeStyle *
Drawing styles for the space scope display.
Flags : Read / Write / Construct
Default value : dots (0)
Named constants
GstSpaceScopeStyle
Members
dots
(0) – draw dots (default)
lines
(1) – draw lines
color-dots
(2) – draw color dots
color-lines
(3) – draw color lines
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