gltransformation
Transforms video on the GPU.
Examples
gst-launch-1.0 gltestsrc ! gltransformation rotation-z=45 ! glimagesink
A pipeline to rotate by 45 degrees
gst-launch-1.0 gltestsrc ! gltransformation translation-x=0.5 ! glimagesink
Translate the video by 0.5
gst-launch-1.0 gltestsrc ! gltransformation scale-y=0.5 scale-x=0.5 ! glimagesink
Resize the video by 0.5
gst-launch-1.0 gltestsrc ! gltransformation rotation-x=-45 ortho=True ! glimagesink
Rotate the video around the X-Axis by -45° with an orthographic projection
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseTransform ╰──GstGLBaseFilter ╰──GstGLFilter ╰──gltransformation
Factory details
Authors: – Lubosz Sarnecki
Classification: – Filter/Effect/Video
Rank – none
Plugin – opengl
Package – GStreamer Base Plug-ins
Pad Templates
sink
video/x-raw(ANY):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
video/x-raw(memory:GLMemory):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
src
video/x-raw(memory:GLMemory):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
video/x-raw(ANY):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
Properties
mvp-matrix
“mvp-matrix” GrapheneMatrix *
The final Graphene 4x4 Matrix for transformation
Flags : Read / Write
pivot-x
“pivot-x” gfloat
Rotation pivot point X coordinate, where 0 is the center, -1 the left border, +1 the right border and <-1, >1 outside.
Flags : Read / Write
Default value : 0
pivot-y
“pivot-y” gfloat
Rotation pivot point X coordinate, where 0 is the center, -1 the left border, +1 the right border and <-1, >1 outside.
Flags : Read / Write
Default value : 0
pivot-z
“pivot-z” gfloat
Relevant for rotation in 3D space. You look into the negative Z axis direction
Flags : Read / Write
Default value : 0
rotation-x
“rotation-x” gfloat
Rotates the video around the X-Axis in degrees.
Flags : Read / Write
Default value : 0
rotation-y
“rotation-y” gfloat
Rotates the video around the Y-Axis in degrees.
Flags : Read / Write
Default value : 0
rotation-z
“rotation-z” gfloat
Rotates the video around the Z-Axis in degrees.
Flags : Read / Write
Default value : 0
translation-x
“translation-x” gfloat
Translates the video at the X-Axis, in universal [0-1] coordinate.
Flags : Read / Write
Default value : 0
translation-y
“translation-y” gfloat
Translates the video at the Y-Axis, in universal [0-1] coordinate.
Flags : Read / Write
Default value : 0
translation-z
“translation-z” gfloat
Translates the video at the Z-Axis, in universal [0-1] coordinate.
Flags : Read / Write
Default value : 0
The results of the search are