glfilterglass
Map textures on moving glass.
Examples
gst-launch-1.0 -v videotestsrc ! glfilterglass ! glimagesink
A pipeline inspired from http://www.mdk.org.pl/2007/11/17/gl-colorspace-conversions FBO is required.
gst-launch-1.0 -v videotestsrc ! glfilterglass ! video/x-raw, width=640, height=480 ! glimagesink
The scene is greater than the input size.
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseTransform ╰──GstGLBaseFilter ╰──GstGLFilter ╰──glfilterglass
Factory details
Authors: – Julien Isorce
Classification: – Filter/Effect/Video
Rank – none
Plugin – opengl
Package – GStreamer Base Plug-ins
Pad Templates
sink
video/x-raw(ANY):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
video/x-raw(memory:GLMemory):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
src
video/x-raw(memory:GLMemory):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
video/x-raw(ANY):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: 2D
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