glcolorbalance
Adjusts brightness, contrast, hue, saturation on a video stream.
Example launch line
gst-launch-1.0 videotestsrc ! glupload ! glcolorbalance saturation=0.0 ! glcolorconvert ! gldownload ! ximagesink
This pipeline converts the image to black and white by setting the saturation to 0.0.
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseTransform ╰──GstGLBaseFilter ╰──GstGLFilter ╰──glcolorbalance
Implemented interfaces
Factory details
Authors: – Matthew Waters
Classification: – Filter/Effect/Video
Rank – none
Plugin – opengl
Package – GStreamer Base Plug-ins
Pad Templates
sink
video/x-raw(memory:GLMemory):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: { (string)2D, (string)external-oes }
video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: { (string)2D, (string)external-oes }
video/x-raw(memory:DMABuf):
format: DMA_DRM
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
src
video/x-raw(memory:GLMemory):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: { (string)2D, (string)external-oes }
video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition):
format: RGBA
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
texture-target: { (string)2D, (string)external-oes }
video/x-raw(memory:DMABuf):
format: DMA_DRM
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
Properties
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