avdec_camtasia
libav camtasia decoder
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstVideoDecoder ╰──GstFFMpegVidDec ╰──avdec_camtasia
Factory details
Authors: – Wim Taymans
Classification: – Codec/Decoder/Video
Rank – marginal
Plugin – libav
Package – GStreamer FFMPEG Plug-ins
Pad Templates
src
video/x-raw:
format: { I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, P010_10LE, GBRA_12BE, GBRA_12LE, GBRA_10BE, GBRA_10LE, VUYA, P012_LE, Y212_LE, Y410, Y412_LE }
video/x-raw(format:Interlaced):
format: { I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, P010_10LE, GBRA_12BE, GBRA_12LE, GBRA_10BE, GBRA_10LE, VUYA, P012_LE, Y212_LE, Y410, Y412_LE }
interlace-mode: alternate
Properties
debug-mv
“debug-mv” gboolean
Whether to print motion vectors on top of the image (deprecated, non-functional)
Flags : Read / Write
Default value : false
direct-rendering
“direct-rendering” gboolean
Enable direct rendering
Flags : Read / Write
Default value : true
lowres
“lowres” GstLibAVVidDecLowres *
At which resolution to decode images
Flags : Read / Write
Default value : full (0)
output-corrupt
“output-corrupt” gboolean
Whether libav should output frames even if corrupted
Flags : Read / Write
Default value : true
skip-frame
“skip-frame” GstLibAVVidDecSkipFrame *
Which types of frames to skip during decoding
Flags : Read / Write
Default value : default (0)
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