GstGLBaseMemory

GstGLBaseMemory is a GstMemory subclass providing the basis of support for the mapping of GL buffers.

Data is uploaded or downloaded from the GPU as is necessary.

GstGLAllocationParams

Members

struct_size (gsize) –

the size of the struct (including and subclass data)

alloc_flags (guint) –

allocation flags

alloc_size (gsize) –

the allocation size

alloc_params (GstAllocationParams *) –

the GstAllocationParams

context (GstGLContext *) –

a GstGLContext

user_data (gpointer) –

argument to call notify with

wrapped_data (gpointer) –

the wrapped data pointer

gl_handle (gpointer) –

the wrapped OpenGL handle


GstGL.GLAllocationParams

Members

struct_size (Number) –

the size of the struct (including and subclass data)

alloc_flags (Number) –

allocation flags

alloc_size (Number) –

the allocation size

user_data (Object) –

argument to call notify with

wrapped_data (Object) –

the wrapped data pointer

gl_handle (Object) –

the wrapped OpenGL handle


GstGL.GLAllocationParams

Members

struct_size (int) –

the size of the struct (including and subclass data)

alloc_flags (int) –

allocation flags

alloc_size (int) –

the allocation size

user_data (object) –

argument to call notify with

wrapped_data (object) –

the wrapped data pointer

gl_handle (object) –

the wrapped OpenGL handle


Methods

gst_gl_allocation_params_copy

GstGLAllocationParams *
gst_gl_allocation_params_copy (GstGLAllocationParams * src)

Parameters:

src

the GstGLAllocationParams to initialize

Returns ( [transfer: full])

a copy of the GstGLAllocationParams specified by src

Since : 1.8


GstGL.GLAllocationParams.prototype.copy

function GstGL.GLAllocationParams.prototype.copy(): {
    // javascript wrapper for 'gst_gl_allocation_params_copy'
}

Parameters:

Returns (GstGL.GLAllocationParams)

a copy of the GstGL.GLAllocationParams specified by src

Since : 1.8


GstGL.GLAllocationParams.copy

def GstGL.GLAllocationParams.copy (self):
    #python wrapper for 'gst_gl_allocation_params_copy'

Parameters:

Returns (GstGL.GLAllocationParams)

a copy of the GstGL.GLAllocationParams specified by src

Since : 1.8


gst_gl_allocation_params_copy_data

gst_gl_allocation_params_copy_data (GstGLAllocationParams * src,
                                    GstGLAllocationParams * dest)

Copies the dynamically allocated data from src to dest. Direct subclasses should call this function in their own overridden copy function.

Parameters:

src

the source GstGLAllocationParams

dest

the destination GstGLAllocationParams

Since : 1.8


GstGL.GLAllocationParams.prototype.copy_data

function GstGL.GLAllocationParams.prototype.copy_data(dest: GstGL.GLAllocationParams): {
    // javascript wrapper for 'gst_gl_allocation_params_copy_data'
}

Copies the dynamically allocated data from src to dest. Direct subclasses should call this function in their own overridden copy function.

Parameters:

Since : 1.8


GstGL.GLAllocationParams.copy_data

def GstGL.GLAllocationParams.copy_data (self, dest):
    #python wrapper for 'gst_gl_allocation_params_copy_data'

Copies the dynamically allocated data from src to dest. Direct subclasses should call this function in their own overridden copy function.

Parameters:

Since : 1.8


gst_gl_allocation_params_free

gst_gl_allocation_params_free (GstGLAllocationParams * params)

Frees the GstGLAllocationParams and all associated data.

Parameters:

params

the GstGLAllocationParams to initialize

Since : 1.8


GstGL.GLAllocationParams.prototype.free

function GstGL.GLAllocationParams.prototype.free(): {
    // javascript wrapper for 'gst_gl_allocation_params_free'
}

Frees the GstGL.GLAllocationParams and all associated data.

Parameters:

the GstGL.GLAllocationParams to initialize

Since : 1.8


GstGL.GLAllocationParams.free

def GstGL.GLAllocationParams.free (self):
    #python wrapper for 'gst_gl_allocation_params_free'

Frees the GstGL.GLAllocationParams and all associated data.

Parameters:

the GstGL.GLAllocationParams to initialize

Since : 1.8


gst_gl_allocation_params_free_data

gst_gl_allocation_params_free_data (GstGLAllocationParams * params)

Frees the dynamically allocated data in params. Direct subclasses should call this function in their own overridden free function.

Parameters:

params

the source GstGLAllocationParams

Since : 1.8


GstGL.GLAllocationParams.prototype.free_data

function GstGL.GLAllocationParams.prototype.free_data(): {
    // javascript wrapper for 'gst_gl_allocation_params_free_data'
}

Frees the dynamically allocated data in params. Direct subclasses should call this function in their own overridden free function.

Parameters:

Since : 1.8


GstGL.GLAllocationParams.free_data

def GstGL.GLAllocationParams.free_data (self):
    #python wrapper for 'gst_gl_allocation_params_free_data'

Frees the dynamically allocated data in params. Direct subclasses should call this function in their own overridden free function.

Parameters:

Since : 1.8


gst_gl_allocation_params_init

gboolean
gst_gl_allocation_params_init (GstGLAllocationParams * params,
                               gsize struct_size,
                               guint alloc_flags,
                               GstGLAllocationParamsCopyFunc copy,
                               GstGLAllocationParamsFreeFunc free,
                               GstGLContext * context,
                               gsize alloc_size,
                               const GstAllocationParams * alloc_params,
                               gpointer wrapped_data,
                               gpointer gl_handle,
                               gpointer user_data,
                               GDestroyNotify notify)

notify will be called once for each allocated memory using these params when freeing the memory.

Parameters:

params

the GstGLAllocationParams to initialize

struct_size

the struct size of the implementation

alloc_flags

some alloc flags

copy

a copy function

free

a free function

context ( [transfer: none])

a GstGLContext

alloc_size

the number of bytes to allocate.

alloc_params ( [transfer: none][allow-none])

a GstAllocationParams to apply

wrapped_data ( [transfer: none][allow-none])

a sysmem data pointer to initialize the allocation with

gl_handle ( [transfer: none])

a GL handle to initialize the allocation with

user_data ( [transfer: none][allow-none])

user data to call notify with

notify ( [allow-none])

a GDestroyNotify

Returns

whether the parameters could be initialized

Since : 1.8


GstGLBaseMemory

Represents information about a GL memory object

Members

mem (GstMemory) –

the parent object

context (GstGLContext *) –

the GstGLContext to use for GL operations

lock (GMutex) –
No description available
map_flags (GstMapFlags) –
No description available
map_count (gint) –
No description available
gl_map_count (gint) –
No description available
data (gpointer) –
No description available
query (GstGLQuery *) –
No description available

GstGL.GLBaseMemory

Represents information about a GL memory object

Members

mem (Gst.Memory) –

the parent object

context (GstGL.GLContext) –

the GstGL.GLContext to use for GL operations

lock (GLib.Mutex) –
No description available
map_flags (Gst.MapFlags) –
No description available
map_count (Number) –
No description available
gl_map_count (Number) –
No description available
data (Object) –
No description available
query (GstGL.GLQuery) –
No description available

GstGL.GLBaseMemory

Represents information about a GL memory object

Members

mem (Gst.Memory) –

the parent object

context (GstGL.GLContext) –

the GstGL.GLContext to use for GL operations

lock (GLib.Mutex) –
No description available
map_flags (Gst.MapFlags) –
No description available
map_count (int) –
No description available
gl_map_count (int) –
No description available
data (object) –
No description available
query (GstGL.GLQuery) –
No description available

Methods

gst_gl_base_memory_alloc_data

gboolean
gst_gl_base_memory_alloc_data (GstGLBaseMemory * gl_mem)

Note: only intended for subclass usage to allocate the system memory buffer on demand. If there is already a non-NULL data pointer in gl_mem->data, then this function imply returns TRUE.

Parameters:

gl_mem

a GstGLBaseMemory

Returns

whether the system memory could be allocated


GstGL.GLBaseMemory.prototype.alloc_data

function GstGL.GLBaseMemory.prototype.alloc_data(): {
    // javascript wrapper for 'gst_gl_base_memory_alloc_data'
}

Note: only intended for subclass usage to allocate the system memory buffer on demand. If there is already a non-NULL data pointer in gl_mem->data, then this function imply returns TRUE.

Parameters:

Returns (Number)

whether the system memory could be allocated


GstGL.GLBaseMemory.alloc_data

def GstGL.GLBaseMemory.alloc_data (self):
    #python wrapper for 'gst_gl_base_memory_alloc_data'

Note: only intended for subclass usage to allocate the system memory buffer on demand. If there is already a non-NULL data pointer in gl_mem->data, then this function imply returns TRUE.

Parameters:

Returns (bool)

whether the system memory could be allocated


gst_gl_base_memory_init

gst_gl_base_memory_init (GstGLBaseMemory * mem,
                         GstAllocator * allocator,
                         GstMemory * parent,
                         GstGLContext * context,
                         const GstAllocationParams * params,
                         gsize size,
                         gpointer user_data,
                         GDestroyNotify notify)

Initializes mem with the required parameters

Parameters:

mem

the GstGLBaseMemory to initialize

allocator

the GstAllocator to initialize with

parent ( [allow-none])

the parent GstMemory to initialize with

context

the GstGLContext to initialize with

params ( [allow-none])

the GstAllocationParams to initialize with

size

the number of bytes to be allocated

user_data ( [allow-none])

user data to call notify with

notify ( [allow-none])

a GDestroyNotify

Since : 1.8


GstGL.GLBaseMemory.prototype.init

function GstGL.GLBaseMemory.prototype.init(allocator: Gst.Allocator, parent: Gst.Memory, context: GstGL.GLContext, params: Gst.AllocationParams, size: Number, user_data: Object, notify: GLib.DestroyNotify): {
    // javascript wrapper for 'gst_gl_base_memory_init'
}

Initializes mem with the required parameters

Parameters:

mem (GstGL.GLBaseMemory)

the GstGL.GLBaseMemory to initialize

allocator (Gst.Allocator)

the Gst.Allocator to initialize with

parent (Gst.Memory)

the parent Gst.Memory to initialize with

context (GstGL.GLContext)

the GstGL.GLContext to initialize with

params (Gst.AllocationParams)

the GstAllocationParams to initialize with

size (Number)

the number of bytes to be allocated

user_data (Object)

user data to call notify with

Since : 1.8


GstGL.GLBaseMemory.init

def GstGL.GLBaseMemory.init (self, allocator, parent, context, params, size, user_data, notify):
    #python wrapper for 'gst_gl_base_memory_init'

Initializes mem with the required parameters

Parameters:

mem (GstGL.GLBaseMemory)

the GstGL.GLBaseMemory to initialize

allocator (Gst.Allocator)

the Gst.Allocator to initialize with

parent (Gst.Memory)

the parent Gst.Memory to initialize with

context (GstGL.GLContext)

the GstGL.GLContext to initialize with

params (Gst.AllocationParams)

the GstAllocationParams to initialize with

size (int)

the number of bytes to be allocated

user_data (object)

user data to call notify with

Since : 1.8


gst_gl_base_memory_memcpy

gboolean
gst_gl_base_memory_memcpy (GstGLBaseMemory * src,
                           GstGLBaseMemory * dest,
                           gssize offset,
                           gssize size)

Parameters:

src

the source GstGLBaseMemory

dest

the destination GstGLBaseMemory

offset

the offset to start at

size

the number of bytes to copy

Returns

whether the copy succeeded.

Since : 1.8


GstGL.GLBaseMemory.prototype.memcpy

function GstGL.GLBaseMemory.prototype.memcpy(dest: GstGL.GLBaseMemory, offset: Number, size: Number): {
    // javascript wrapper for 'gst_gl_base_memory_memcpy'
}

Parameters:

src (GstGL.GLBaseMemory)

the source GstGL.GLBaseMemory

dest (GstGL.GLBaseMemory)

the destination GstGL.GLBaseMemory

offset (Number)

the offset to start at

size (Number)

the number of bytes to copy

Returns (Number)

whether the copy succeeded.

Since : 1.8


GstGL.GLBaseMemory.memcpy

def GstGL.GLBaseMemory.memcpy (self, dest, offset, size):
    #python wrapper for 'gst_gl_base_memory_memcpy'

Parameters:

src (GstGL.GLBaseMemory)

the source GstGL.GLBaseMemory

dest (GstGL.GLBaseMemory)

the destination GstGL.GLBaseMemory

offset (int)

the offset to start at

size (int)

the number of bytes to copy

Returns (bool)

whether the copy succeeded.

Since : 1.8


Functions

gst_gl_base_memory_alloc

GstGLBaseMemory *
gst_gl_base_memory_alloc (GstGLBaseMemoryAllocator * allocator,
                          GstGLAllocationParams * params)

Parameters:

allocator

a GstGLBaseMemoryAllocator

params

the GstGLAllocationParams to allocate the memory with

Returns ( [transfer: full][nullable])

a new GstGLBaseMemory from allocator with the requested params.

Since : 1.8


GstGL.prototype.gl_base_memory_alloc

function GstGL.prototype.gl_base_memory_alloc(allocator: GstGL.GLBaseMemoryAllocator, params: GstGL.GLAllocationParams): {
    // javascript wrapper for 'gst_gl_base_memory_alloc'
}

Parameters:

the GstGL.GLAllocationParams to allocate the memory with

Returns (GstGL.GLBaseMemory)

a new GstGL.GLBaseMemory from allocator with the requested params.

Since : 1.8


GstGL.gl_base_memory_alloc

def GstGL.gl_base_memory_alloc (allocator, params):
    #python wrapper for 'gst_gl_base_memory_alloc'

Parameters:

the GstGL.GLAllocationParams to allocate the memory with

Returns (GstGL.GLBaseMemory)

a new GstGL.GLBaseMemory from allocator with the requested params.

Since : 1.8


gst_gl_base_memory_init_once

gst_gl_base_memory_init_once ()

Initializes the GL Base Memory allocator. It is safe to call this function multiple times. This must be called before any other GstGLBaseMemory operation.

Since : 1.8


GstGL.prototype.gl_base_memory_init_once

function GstGL.prototype.gl_base_memory_init_once(): {
    // javascript wrapper for 'gst_gl_base_memory_init_once'
}

Initializes the GL Base Memory allocator. It is safe to call this function multiple times. This must be called before any other GstGLBaseMemory operation.

Since : 1.8


GstGL.gl_base_memory_init_once

def GstGL.gl_base_memory_init_once ():
    #python wrapper for 'gst_gl_base_memory_init_once'

Initializes the GL Base Memory allocator. It is safe to call this function multiple times. This must be called before any other GstGLBaseMemory operation.

Since : 1.8


GstGLBaseMemoryAllocator

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstAllocator
                ╰──GstGLBaseMemoryAllocator
                    ╰──GstGLBufferAllocator
                    ╰──GstGLMemoryAllocator
                    ╰──GstGLRenderbufferAllocator

Opaque GstGLBaseMemoryAllocator struct

Since : 1.8


Class structure

GstGL.GLBaseMemoryAllocator

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──Gst.Allocator
                ╰──GstGL.GLBaseMemoryAllocator
                    ╰──GstGL.GLBufferAllocator
                    ╰──GstGL.GLMemoryAllocator
                    ╰──GstGL.GLRenderbufferAllocator

Since : 1.8


GstGL.GLBaseMemoryAllocator

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──Gst.Allocator
                ╰──GstGL.GLBaseMemoryAllocator
                    ╰──GstGL.GLBufferAllocator
                    ╰──GstGL.GLMemoryAllocator
                    ╰──GstGL.GLRenderbufferAllocator

Since : 1.8


Virtual Methods

alloc

GstGLBaseMemory *
alloc (GstGLBaseMemoryAllocator * allocator,
       GstGLAllocationParams * params)

a GstGLBaseMemoryAllocatorAllocFunction

Parameters:

allocator
No description available
params
No description available
Returns
No description available

vfunc_alloc

function vfunc_alloc(allocator: GstGL.GLBaseMemoryAllocator, params: GstGL.GLAllocationParams): {
    // javascript implementation of the 'alloc' virtual method
}

a GstGL.GLBaseMemoryAllocatorAllocFunction

Parameters:

allocator (GstGL.GLBaseMemoryAllocator)
No description available
No description available
Returns (GstGL.GLBaseMemory)
No description available

do_alloc

def do_alloc (allocator, params):
    #python implementation of the 'alloc' virtual method

a GstGL.GLBaseMemoryAllocatorAllocFunction

Parameters:

allocator (GstGL.GLBaseMemoryAllocator)
No description available
No description available
Returns (GstGL.GLBaseMemory)
No description available

Functions

gst_gl_base_memory_error_quark

GQuark
gst_gl_base_memory_error_quark ()
Returns

the quark used for GstGLBaseMemory in GError's


GstGL.prototype.gl_base_memory_error_quark

function GstGL.prototype.gl_base_memory_error_quark(): {
    // javascript wrapper for 'gst_gl_base_memory_error_quark'
}
Returns (GLib.Quark)

the quark used for GstGL.GLBaseMemory in GError (not introspectable)'s


GstGL.gl_base_memory_error_quark

def GstGL.gl_base_memory_error_quark ():
    #python wrapper for 'gst_gl_base_memory_error_quark'
Returns (GLib.Quark)

the quark used for GstGL.GLBaseMemory in GError (not introspectable)'s


gst_is_gl_base_memory

gboolean
gst_is_gl_base_memory (GstMemory * mem)

Parameters:

mem

a GstMemory

Returns

whether the memory at mem is a GstGLBaseMemory

Since : 1.8


GstGL.prototype.is_gl_base_memory

function GstGL.prototype.is_gl_base_memory(mem: Gst.Memory): {
    // javascript wrapper for 'gst_is_gl_base_memory'
}

Parameters:

mem (Gst.Memory)

a Gst.Memory

Returns (Number)

whether the memory at mem is a GstGL.GLBaseMemory

Since : 1.8


GstGL.is_gl_base_memory

def GstGL.is_gl_base_memory (mem):
    #python wrapper for 'gst_is_gl_base_memory'

Parameters:

mem (Gst.Memory)

a Gst.Memory

Returns (bool)

whether the memory at mem is a GstGL.GLBaseMemory

Since : 1.8


Function Macros

GST_GL_BASE_MEMORY_ALLOCATOR_CAST

#define GST_GL_BASE_MEMORY_ALLOCATOR_CAST(obj)            ((GstGLBaseMemoryAllocator *)(obj))

GST_GL_BASE_MEMORY_CAST

#define GST_GL_BASE_MEMORY_CAST(mem) ((GstGLBaseMemory *)mem)

Enumerations

GstGLBaseMemoryError

Members
GST_GL_BASE_MEMORY_ERROR_FAILED (0) –

generic failure

GST_GL_BASE_MEMORY_ERROR_OLD_LIBS (1) –

the implementation is too old and doesn't implement enough features

GST_GL_BASE_MEMORY_ERROR_RESOURCE_UNAVAILABLE (2) –

a resource could not be found


GstGL.GLBaseMemoryError

Members
GstGL.GLBaseMemoryError.FAILED (0) –

generic failure

GstGL.GLBaseMemoryError.OLD_LIBS (1) –

the implementation is too old and doesn't implement enough features

GstGL.GLBaseMemoryError.RESOURCE_UNAVAILABLE (2) –

a resource could not be found


GstGL.GLBaseMemoryError

Members
GstGL.GLBaseMemoryError.FAILED (0) –

generic failure

GstGL.GLBaseMemoryError.OLD_LIBS (1) –

the implementation is too old and doesn't implement enough features

GstGL.GLBaseMemoryError.RESOURCE_UNAVAILABLE (2) –

a resource could not be found


GstGLBaseMemoryTransfer

Members
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD (1048576) –

the texture needs downloading to the data pointer

GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD (2097152) –

the data pointer needs uploading to the texture


GstGL.GLBaseMemoryTransfer

Members
GstGL.GLBaseMemoryTransfer.DOWNLOAD (1048576) –

the texture needs downloading to the data pointer

GstGL.GLBaseMemoryTransfer.UPLOAD (2097152) –

the data pointer needs uploading to the texture


GstGL.GLBaseMemoryTransfer

Members
GstGL.GLBaseMemoryTransfer.DOWNLOAD (1048576) –

the texture needs downloading to the data pointer

GstGL.GLBaseMemoryTransfer.UPLOAD (2097152) –

the data pointer needs uploading to the texture


Constants

GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC

#define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC (1 << 0)

GL Allocation flag indicating that the implementation should allocate the necessary resources.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC

GL Allocation flag indicating that the implementation should allocate the necessary resources.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC

GL Allocation flag indicating that the implementation should allocate the necessary resources.


GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER

#define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER (1 << 16)

Values >= than GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER can be used for user-defined purposes.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER

Values >= than GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER can be used for user-defined purposes.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER

Values >= than GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER can be used for user-defined purposes.


GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE

#define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE (1 << 2)

GL Allocation flag for using the provided GPU handle as storage.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE

GL Allocation flag for using the provided GPU handle as storage.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE

GL Allocation flag for using the provided GPU handle as storage.


GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM

#define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM (1 << 1)

GL Allocation flag for using the provided system memory data as storage.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM

GL Allocation flag for using the provided system memory data as storage.


GstGL.GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM

GL Allocation flag for using the provided system memory data as storage.


GST_GL_BASE_MEMORY_ALLOCATOR_NAME

#define GST_GL_BASE_MEMORY_ALLOCATOR_NAME   "GLBaseMemory"

The name of the GL buffer allocator

Since : 1.8


GstGL.GL_BASE_MEMORY_ALLOCATOR_NAME

The name of the GL buffer allocator

Since : 1.8


GstGL.GL_BASE_MEMORY_ALLOCATOR_NAME

The name of the GL buffer allocator

Since : 1.8


GST_GL_BASE_MEMORY_ERROR

#define GST_GL_BASE_MEMORY_ERROR (gst_gl_base_memory_error_quark ())

Error domain for GStreamer's GL memory module. Errors in this domain will be from the GstGLBaseMemoryError enumeration


GST_MAP_GL

#define GST_MAP_GL (GST_MAP_FLAG_LAST << 1)

Flag indicating that we should map the GL object instead of to system memory.

Combining GST_MAP_GL with GST_MAP_WRITE has the same semantics as though you are writing to OpenGL. Conversely, combining GST_MAP_GL with GST_MAP_READ has the same semantics as though you are reading from OpenGL.


GstGL.MAP_GL

Flag indicating that we should map the GL object instead of to system memory.

Combining GstGL.MAP_GL with Gst.MapFlags.WRITE has the same semantics as though you are writing to OpenGL. Conversely, combining GstGL.MAP_GL with Gst.MapFlags.READ has the same semantics as though you are reading from OpenGL.


GstGL.MAP_GL

Flag indicating that we should map the GL object instead of to system memory.

Combining GstGL.MAP_GL with Gst.MapFlags.WRITE has the same semantics as though you are writing to OpenGL. Conversely, combining GstGL.MAP_GL with Gst.MapFlags.READ has the same semantics as though you are reading from OpenGL.


GST_TYPE_GL_BASE_MEMORY

#define GST_TYPE_GL_BASE_MEMORY (gst_gl_base_memory_get_type())

deprecated : 1.22: This type has no use.


Callbacks

GstGLAllocationParamsCopyFunc

(*GstGLAllocationParamsCopyFunc) (GstGLAllocationParams * src,
                                  GstGLAllocationParams * dest)

Copies the parameters from src into dest. The subclass must compose copy functions from the superclass.

Parameters:

src

the source GstGLAllocationParams to copy from

dest

the source GstGLAllocationParams to copy


GstGL.GLAllocationParamsCopyFunc

function GstGL.GLAllocationParamsCopyFunc(src: GstGL.GLAllocationParams, dest: GstGL.GLAllocationParams): {
    // javascript wrapper for 'GstGLAllocationParamsCopyFunc'
}

Copies the parameters from src into dest. The subclass must compose copy functions from the superclass.

Parameters:

the source GstGL.GLAllocationParams to copy from

the source GstGL.GLAllocationParams to copy


GstGL.GLAllocationParamsCopyFunc

def GstGL.GLAllocationParamsCopyFunc (src, dest):
    #python wrapper for 'GstGLAllocationParamsCopyFunc'

Copies the parameters from src into dest. The subclass must compose copy functions from the superclass.

Parameters:

the source GstGL.GLAllocationParams to copy from

the source GstGL.GLAllocationParams to copy


GstGLAllocationParamsFreeFunc

(*GstGLAllocationParamsFreeFunc) (gpointer params)

Free any dynamically allocated data. The subclass must call the superclass' free.

Parameters:

params

a GstGLAllocationParams


GstGL.GLAllocationParamsFreeFunc

function GstGL.GLAllocationParamsFreeFunc(params: Object): {
    // javascript wrapper for 'GstGLAllocationParamsFreeFunc'
}

Free any dynamically allocated data. The subclass must call the superclass' free.

Parameters:


GstGL.GLAllocationParamsFreeFunc

def GstGL.GLAllocationParamsFreeFunc (params):
    #python wrapper for 'GstGLAllocationParamsFreeFunc'

Free any dynamically allocated data. The subclass must call the superclass' free.

Parameters:


GstGLBaseMemoryAllocatorAllocFunction

GstGLBaseMemory *
(*GstGLBaseMemoryAllocatorAllocFunction) (GstGLBaseMemoryAllocator * allocator,
                                          GstGLAllocationParams * params)

Note: not called with a GL context current

Parameters:

allocator

a GstGLBaseMemoryAllocator

params

the GstGLAllocationParams to allocate the memory with

Returns ( [transfer: full][nullable])

a newly allocated GstGLBaseMemory from allocator and params

Since : 1.8


GstGL.GLBaseMemoryAllocatorAllocFunction

function GstGL.GLBaseMemoryAllocatorAllocFunction(allocator: GstGL.GLBaseMemoryAllocator, params: GstGL.GLAllocationParams): {
    // javascript wrapper for 'GstGLBaseMemoryAllocatorAllocFunction'
}

Note: not called with a GL context current

Parameters:

the GstGL.GLAllocationParams to allocate the memory with

Returns (GstGL.GLBaseMemory)

a newly allocated GstGL.GLBaseMemory from allocator and params

Since : 1.8


GstGL.GLBaseMemoryAllocatorAllocFunction

def GstGL.GLBaseMemoryAllocatorAllocFunction (allocator, params):
    #python wrapper for 'GstGLBaseMemoryAllocatorAllocFunction'

Note: not called with a GL context current

Parameters:

the GstGL.GLAllocationParams to allocate the memory with

Returns (GstGL.GLBaseMemory)

a newly allocated GstGL.GLBaseMemory from allocator and params

Since : 1.8


GstGLBaseMemoryAllocatorCopyFunction

GstGLBaseMemory *
(*GstGLBaseMemoryAllocatorCopyFunction) (GstGLBaseMemory * mem,
                                         gssize offset,
                                         gssize size)

Also see gst_memory_copy;

Parameters:

mem

a GstGLBaseMemory

offset

the offset to copy from

size

the number of bytes to copy

Returns ( [transfer: full][nullable])

the newly copied GstGLMemory or NULL

Since : 1.8


GstGL.GLBaseMemoryAllocatorCopyFunction

function GstGL.GLBaseMemoryAllocatorCopyFunction(mem: GstGL.GLBaseMemory, offset: Number, size: Number): {
    // javascript wrapper for 'GstGLBaseMemoryAllocatorCopyFunction'
}

Also see Gst.Memory.prototype.copy;

Parameters:

offset (Number)

the offset to copy from

size (Number)

the number of bytes to copy

Returns (GstGL.GLBaseMemory)

the newly copied GstGL.GLMemory or null

Since : 1.8


GstGL.GLBaseMemoryAllocatorCopyFunction

def GstGL.GLBaseMemoryAllocatorCopyFunction (mem, offset, size):
    #python wrapper for 'GstGLBaseMemoryAllocatorCopyFunction'

Also see Gst.Memory.copy;

Parameters:

offset (int)

the offset to copy from

size (int)

the number of bytes to copy

Returns (GstGL.GLBaseMemory)

the newly copied GstGL.GLMemory or None

Since : 1.8


GstGLBaseMemoryAllocatorCreateFunction

gboolean
(*GstGLBaseMemoryAllocatorCreateFunction) (GstGLBaseMemory * mem,
                                           GError ** error)

As this virtual method is called with an OpenGL context current, use this function to allocate and OpenGL resources needed for your application

Parameters:

mem

a GstGLBaseMemory

error

a GError to use on failure

Returns

whether the creation succeeded

Since : 1.8


GstGL.GLBaseMemoryAllocatorCreateFunction

function GstGL.GLBaseMemoryAllocatorCreateFunction(mem: GstGL.GLBaseMemory): {
    // javascript wrapper for 'GstGLBaseMemoryAllocatorCreateFunction'
}

As this virtual method is called with an OpenGL context current, use this function to allocate and OpenGL resources needed for your application

Parameters:

Returns (Number)

whether the creation succeeded

Since : 1.8


GstGL.GLBaseMemoryAllocatorCreateFunction

def GstGL.GLBaseMemoryAllocatorCreateFunction (mem):
    #python wrapper for 'GstGLBaseMemoryAllocatorCreateFunction'

As this virtual method is called with an OpenGL context current, use this function to allocate and OpenGL resources needed for your application

Parameters:

Returns (bool)

whether the creation succeeded

Since : 1.8


GstGLBaseMemoryAllocatorDestroyFunction

(*GstGLBaseMemoryAllocatorDestroyFunction) (GstGLBaseMemory * mem)

Destroy any resources allocated throughout the lifetime of mem

Parameters:

mem

a GstGLBaseMemory

Since : 1.8


GstGL.GLBaseMemoryAllocatorDestroyFunction

function GstGL.GLBaseMemoryAllocatorDestroyFunction(mem: GstGL.GLBaseMemory): {
    // javascript wrapper for 'GstGLBaseMemoryAllocatorDestroyFunction'
}

Destroy any resources allocated throughout the lifetime of mem

Parameters:

Since : 1.8


GstGL.GLBaseMemoryAllocatorDestroyFunction

def GstGL.GLBaseMemoryAllocatorDestroyFunction (mem):
    #python wrapper for 'GstGLBaseMemoryAllocatorDestroyFunction'

Destroy any resources allocated throughout the lifetime of mem

Parameters:

Since : 1.8


GstGLBaseMemoryAllocatorMapFunction

gpointer
(*GstGLBaseMemoryAllocatorMapFunction) (GstGLBaseMemory * mem,
                                        GstMapInfo * info,
                                        gsize maxsize)

Also see gst_memory_map;

Parameters:

mem

a GstGLBaseMemory

info

a GstMapInfo to map with

maxsize

the size to map

Returns

the mapped pointer

Since : 1.8


GstGL.GLBaseMemoryAllocatorMapFunction

function GstGL.GLBaseMemoryAllocatorMapFunction(mem: GstGL.GLBaseMemory, info: Gst.MapInfo, maxsize: Number): {
    // javascript wrapper for 'GstGLBaseMemoryAllocatorMapFunction'
}

Also see Gst.Memory.prototype.map;

Parameters:

info (Gst.MapInfo)

a Gst.MapInfo to map with

maxsize (Number)

the size to map

Returns (Object)

the mapped pointer

Since : 1.8


GstGL.GLBaseMemoryAllocatorMapFunction

def GstGL.GLBaseMemoryAllocatorMapFunction (mem, info, maxsize):
    #python wrapper for 'GstGLBaseMemoryAllocatorMapFunction'

Also see Gst.Memory.map;

Parameters:

info (Gst.MapInfo)

a Gst.MapInfo to map with

maxsize (int)

the size to map

Returns (object)

the mapped pointer

Since : 1.8


GstGLBaseMemoryAllocatorUnmapFunction

(*GstGLBaseMemoryAllocatorUnmapFunction) (GstGLBaseMemory * mem,
                                          GstMapInfo * info)

Also see gst_memory_unmap;

Parameters:

mem

a GstGLBaseMemory

info

a GstMapInfo to map with

Since : 1.8


GstGL.GLBaseMemoryAllocatorUnmapFunction

function GstGL.GLBaseMemoryAllocatorUnmapFunction(mem: GstGL.GLBaseMemory, info: Gst.MapInfo): {
    // javascript wrapper for 'GstGLBaseMemoryAllocatorUnmapFunction'
}

Also see Gst.Memory.prototype.unmap;

Parameters:

info (Gst.MapInfo)

a Gst.MapInfo to map with

Since : 1.8


GstGL.GLBaseMemoryAllocatorUnmapFunction

def GstGL.GLBaseMemoryAllocatorUnmapFunction (mem, info):
    #python wrapper for 'GstGLBaseMemoryAllocatorUnmapFunction'

Also see Gst.Memory.unmap;

Parameters:

info (Gst.MapInfo)

a Gst.MapInfo to map with

Since : 1.8


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