GstGLDisplayEGL

GstGLDisplayEGL represents a connection to an EGL EGLDisplay handle created internally (gst_gl_display_egl_new or gst_gl_display_egl_new_surfaceless) or wrapped by the application (gst_gl_display_egl_new_with_egl_display)

GstGLDisplayEGL

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstGLDisplay
                ╰──GstGLDisplayEGL

the contents of a GstGLDisplayEGL are private and should only be accessed through the provided API

Members

parent (GstGLDisplay) –
No description available

Class structure

GstGLDisplayEGLClass

Fields
object_class (GstGLDisplayClass) –
No description available
_padding (gpointer *) –
No description available

GstGLEGL.GLDisplayEGLClass

Attributes
object_class (GstGL.GLDisplayClass) –
No description available
_padding ([ Object ]) –
No description available

GstGLEGL.GLDisplayEGLClass

Attributes
object_class (GstGL.GLDisplayClass) –
No description available
_padding ([ object ]) –
No description available

GstGLEGL.GLDisplayEGL

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──GstGL.GLDisplay
                ╰──GstGLEGL.GLDisplayEGL

the contents of a GstGLEGL.GLDisplayEGL are private and should only be accessed through the provided API

Members

parent (GstGL.GLDisplay) –
No description available

GstGLEGL.GLDisplayEGL

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──GstGL.GLDisplay
                ╰──GstGLEGL.GLDisplayEGL

the contents of a GstGLEGL.GLDisplayEGL are private and should only be accessed through the provided API

Members

parent (GstGL.GLDisplay) –
No description available

Constructors

gst_gl_display_egl_new

GstGLDisplayEGL *
gst_gl_display_egl_new ()

Create a new GstGLDisplayEGL using the default EGL_DEFAULT_DISPLAY.

The returned GstGLDisplayEGL will by default free all EGL resources when finalized. See gst_gl_display_egl_set_foreign for details on if you need the EGLDisplay to remain alive.

Returns ( [transfer: full][nullable])

a new GstGLDisplayEGL or NULL


GstGLEGL.GLDisplayEGL.prototype.new

function GstGLEGL.GLDisplayEGL.prototype.new(): {
    // javascript wrapper for 'gst_gl_display_egl_new'
}

Create a new GstGLEGL.GLDisplayEGL using the default EGL_DEFAULT_DISPLAY.

The returned GstGLEGL.GLDisplayEGL will by default free all EGL resources when finalized. See GstGLEGL.GLDisplayEGL.prototype.set_foreign for details on if you need the EGLDisplay to remain alive.


GstGLEGL.GLDisplayEGL.new

def GstGLEGL.GLDisplayEGL.new ():
    #python wrapper for 'gst_gl_display_egl_new'

Create a new GstGLEGL.GLDisplayEGL using the default EGL_DEFAULT_DISPLAY.

The returned GstGLEGL.GLDisplayEGL will by default free all EGL resources when finalized. See GstGLEGL.GLDisplayEGL.set_foreign for details on if you need the EGLDisplay to remain alive.


gst_gl_display_egl_new_surfaceless

GstGLDisplayEGL *
gst_gl_display_egl_new_surfaceless ()

Create a new surfaceless GstGLDisplayEGL using the Mesa3D EGL_PLATFORM_SURFACELESS_MESA extension.

Returns ( [transfer: full][nullable])

a new GstGLDisplayEGL or NULL

Since : 1.24


GstGLEGL.GLDisplayEGL.prototype.new_surfaceless

function GstGLEGL.GLDisplayEGL.prototype.new_surfaceless(): {
    // javascript wrapper for 'gst_gl_display_egl_new_surfaceless'
}

Create a new surfaceless GstGLEGL.GLDisplayEGL using the Mesa3D EGL_PLATFORM_SURFACELESS_MESA extension.

Since : 1.24


GstGLEGL.GLDisplayEGL.new_surfaceless

def GstGLEGL.GLDisplayEGL.new_surfaceless ():
    #python wrapper for 'gst_gl_display_egl_new_surfaceless'

Create a new surfaceless GstGLEGL.GLDisplayEGL using the Mesa3D EGL_PLATFORM_SURFACELESS_MESA extension.

Since : 1.24


gst_gl_display_egl_new_with_egl_display

GstGLDisplayEGL *
gst_gl_display_egl_new_with_egl_display (gpointer display)

Parameters:

display
No description available
Returns
No description available

GstGLEGL.GLDisplayEGL.prototype.new_with_egl_display

function GstGLEGL.GLDisplayEGL.prototype.new_with_egl_display(display: Object): {
    // javascript wrapper for 'gst_gl_display_egl_new_with_egl_display'
}

Parameters:

display (Object)
No description available
Returns (GstGLEGL.GLDisplayEGL)
No description available

GstGLEGL.GLDisplayEGL.new_with_egl_display

def GstGLEGL.GLDisplayEGL.new_with_egl_display (display):
    #python wrapper for 'gst_gl_display_egl_new_with_egl_display'

Parameters:

display (object)
No description available
Returns (GstGLEGL.GLDisplayEGL)
No description available

Methods

gst_gl_display_egl_set_foreign

gst_gl_display_egl_set_foreign (GstGLDisplayEGL * display_egl,
                                gboolean foreign)

Configure whether or not this EGL display is foreign and is managed by an external application/library.

A display marked as foreign will not have display global resources freed when this display is finalized. As such, any external API using the same EGLDisplay must keep the EGLDisplay alive while GStreamer is using any EGL or GL resources associated with that EGLDisplay. The reverse is also true and a foreign GstGLDisplayEGL must not be used after the associated EGLDisplay has been destroyed externally with eglTerminate().

A non-foreign GstGLDisplayEGL will destroy the associated EGLDisplay on finalization. This can also be useful when a user would like GStreamer to assume ownership of the EGLDisplay after calling e.g. gst_gl_display_egl_new_with_egl_display.

Parameters:

display_egl

a GstGLDisplayEGL

foreign

whether display_egl should be marked as containing a foreign EGLDisplay

Since : 1.26


GstGLEGL.GLDisplayEGL.prototype.set_foreign

function GstGLEGL.GLDisplayEGL.prototype.set_foreign(foreign: Number): {
    // javascript wrapper for 'gst_gl_display_egl_set_foreign'
}

Configure whether or not this EGL display is foreign and is managed by an external application/library.

A display marked as foreign will not have display global resources freed when this display is finalized. As such, any external API using the same EGLDisplay must keep the EGLDisplay alive while GStreamer is using any EGL or GL resources associated with that EGLDisplay. The reverse is also true and a foreign GstGLEGL.GLDisplayEGL must not be used after the associated EGLDisplay has been destroyed externally with eglTerminate().

A non-foreign GstGLEGL.GLDisplayEGL will destroy the associated EGLDisplay on finalization. This can also be useful when a user would like GStreamer to assume ownership of the EGLDisplay after calling e.g. GstGLEGL.GLDisplayEGL.prototype.new_with_egl_display.

Parameters:

foreign (Number)

whether display_egl should be marked as containing a foreign EGLDisplay

Since : 1.26


GstGLEGL.GLDisplayEGL.set_foreign

def GstGLEGL.GLDisplayEGL.set_foreign (self, foreign):
    #python wrapper for 'gst_gl_display_egl_set_foreign'

Configure whether or not this EGL display is foreign and is managed by an external application/library.

A display marked as foreign will not have display global resources freed when this display is finalized. As such, any external API using the same EGLDisplay must keep the EGLDisplay alive while GStreamer is using any EGL or GL resources associated with that EGLDisplay. The reverse is also true and a foreign GstGLEGL.GLDisplayEGL must not be used after the associated EGLDisplay has been destroyed externally with eglTerminate().

A non-foreign GstGLEGL.GLDisplayEGL will destroy the associated EGLDisplay on finalization. This can also be useful when a user would like GStreamer to assume ownership of the EGLDisplay after calling e.g. GstGLEGL.GLDisplayEGL.new_with_egl_display.

Parameters:

foreign (bool)

whether display_egl should be marked as containing a foreign EGLDisplay

Since : 1.26


Functions

gst_gl_display_egl_from_gl_display

GstGLDisplayEGL *
gst_gl_display_egl_from_gl_display (GstGLDisplay * display)

Creates a EGL display connection from a native Display.

This function will return the same value for multiple calls with the same display.

The returned GstGLDisplayEGL will *not* be marked as foreign and will free some display global EGL resources on finalization. If an external API/user will be also handling the lifetime of the EGLDisplay, you should mark the returned GstGLDisplayEGL as foreign by calling gst_gl_display_egl_set_foreign.

Parameters:

display ( [transfer: none])

an existing GstGLDisplay

Returns ( [transfer: full][nullable])

a new GstGLDisplayEGL

Since : 1.12


GstGLEGL.GLDisplayEGL.prototype.from_gl_display

function GstGLEGL.GLDisplayEGL.prototype.from_gl_display(display: GstGL.GLDisplay): {
    // javascript wrapper for 'gst_gl_display_egl_from_gl_display'
}

Creates a EGL display connection from a native Display.

This function will return the same value for multiple calls with the same display.

The returned GstGLEGL.GLDisplayEGL will *not* be marked as foreign and will free some display global EGL resources on finalization. If an external API/user will be also handling the lifetime of the EGLDisplay, you should mark the returned GstGLEGL.GLDisplayEGL as foreign by calling GstGLEGL.GLDisplayEGL.prototype.set_foreign.

Parameters:

display (GstGL.GLDisplay)

an existing GstGL.GLDisplay

Since : 1.12


GstGLEGL.GLDisplayEGL.from_gl_display

def GstGLEGL.GLDisplayEGL.from_gl_display (display):
    #python wrapper for 'gst_gl_display_egl_from_gl_display'

Creates a EGL display connection from a native Display.

This function will return the same value for multiple calls with the same display.

The returned GstGLEGL.GLDisplayEGL will *not* be marked as foreign and will free some display global EGL resources on finalization. If an external API/user will be also handling the lifetime of the EGLDisplay, you should mark the returned GstGLEGL.GLDisplayEGL as foreign by calling GstGLEGL.GLDisplayEGL.set_foreign.

Parameters:

display (GstGL.GLDisplay)

an existing GstGL.GLDisplay

Since : 1.12


gst_gl_display_egl_get_from_native

gpointer
gst_gl_display_egl_get_from_native (GstGLDisplayType type,
                                    guintptr display)

Attempts to create a new EGLDisplay from display. If type is GST_GL_DISPLAY_TYPE_ANY or GST_GL_DISPLAY_TYPE_EGL_SURFACELESS, then display must be 0. type must not be GST_GL_DISPLAY_TYPE_NONE.

Parameters:

type

a GstGLDisplayType

display

pointer to a display (or 0)

Returns ( [nullable])

A EGLDisplay or EGL_NO_DISPLAY

Since : 1.12


GstGLEGL.GLDisplayEGL.prototype.get_from_native

function GstGLEGL.GLDisplayEGL.prototype.get_from_native(type: GstGL.GLDisplayType, display: Number): {
    // javascript wrapper for 'gst_gl_display_egl_get_from_native'
}

Attempts to create a new EGLDisplay from display. If type is GstGL.GLDisplayType.ANY or GstGL.GLDisplayType.EGL_SURFACELESS, then display must be 0. type must not be GstGL.GLDisplayType.NONE.

Parameters:

display (Number)

pointer to a display (or 0)

Returns (Object)

A EGLDisplay or EGL_NO_DISPLAY

Since : 1.12


GstGLEGL.GLDisplayEGL.get_from_native

def GstGLEGL.GLDisplayEGL.get_from_native (type, display):
    #python wrapper for 'gst_gl_display_egl_get_from_native'

Attempts to create a new EGLDisplay from display. If type is GstGL.GLDisplayType.ANY or GstGL.GLDisplayType.EGL_SURFACELESS, then display must be 0. type must not be GstGL.GLDisplayType.NONE.

Parameters:

display (int)

pointer to a display (or 0)

Returns (object)

A EGLDisplay or EGL_NO_DISPLAY

Since : 1.12


Function Macros

GST_GL_DISPLAY_EGL_CAST

#define GST_GL_DISPLAY_EGL_CAST(obj)        ((GstGLDisplayEGL*)(obj))

Constants

GST_GL_DISPLAY_EGL_NAME

#define GST_GL_DISPLAY_EGL_NAME "gst.gl.display.egl"

GstGLEGL.GL_DISPLAY_EGL_NAME


GstGLEGL.GL_DISPLAY_EGL_NAME


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