d3d12videosink
A Direct3D12 Video Sink
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseSink ╰──GstVideoSink ╰──d3d12videosink
Implemented interfaces
Factory details
Authors: – Seungha Yang
Classification: – Sink/Video
Rank – none
Plugin – d3d12
Package – GStreamer Bad Plug-ins
Pad Templates
sink
video/x-raw(memory:D3D12Memory):
format: { RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8 }
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
video/x-raw(memory:D3D12Memory, meta:GstVideoOverlayComposition):
format: { RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8 }
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
video/x-raw:
format: { RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8 }
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):
format: { RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8 }
width: [ 1, 2147483647 ]
height: [ 1, 2147483647 ]
framerate: [ 0/1, 2147483647/1 ]
Properties
adapter
“adapter” gint
Adapter index for creating device (-1 for default)
Flags : Read / Write
Default value : -1
force-aspect-ratio
“force-aspect-ratio” gboolean
When enabled, scaling will respect original aspect ratio
Flags : Read / Write
Default value : true
fullscreen-on-alt-enter
“fullscreen-on-alt-enter” gboolean
Enable fullscreen toggle on alt+enter key input
Flags : Read / Write
Default value : false
gamma-mode
“gamma-mode” GstVideoGammaMode *
Gamma conversion mode
Flags : Read / Write
Default value : none (0)
msaa
“msaa” D3d12msaamode *
MSAA (Multi-Sampling Anti-Aliasing) level
Flags : Read / Write
Default value : disabled (0)
primaries-mode
“primaries-mode” GstVideoPrimariesMode *
Primaries conversion mode
Flags : Read / Write
Default value : none (0)
redraw-on-update
“redraw-on-update” gboolean
Immediately apply updated geometry related properties and redraw. If disabled, properties will be applied on the next frame or window resize
Flags : Read / Write
Default value : true
rotate-method
“rotate-method” GstVideoOrientationMethod *
Rotate method to use
Flags : Read / Write
Default value : identity (0)
rotation-x
“rotation-x” gfloat
x-axis rotation angle in degrees
Flags : Read / Write
Default value : 0
rotation-y
“rotation-y” gfloat
y-axis rotation angle in degrees
Flags : Read / Write
Default value : 0
rotation-z
“rotation-z” gfloat
z-axis rotation angle in degrees
Flags : Read / Write
Default value : 0
sampling-method
“sampling-method” GstD3D12SamplingMethod *
Sampler filter type to use
Flags : Read / Write
Default value : bilinear (1)
Named constants
D3d12msaamode
Members
disabled
(0) – Disabled
2x
(1) – 2x MSAA
4x
(2) – 4x MSAA
8x
(3) – 8x MSAA
GstD3D12SamplingMethod
Members
nearest-neighbour
(0) – Nearest Neighbour
bilinear
(1) – Bilinear
linear-minification
(2) – Linear minification, point magnification
anisotropic
(3) – Anisotropic
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