GstD3D12BaseConvert
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseTransform ╰──GstD3D12BaseFilter ╰──GstD3D12BaseConvert
Since : 1.26
Properties
method
“method” GstD3D12SamplingMethod *
Method used for sampling
Flags : Read / Write
Default value : bilinear (1)
Named constants
GstD3D12SamplingMethod
Members
nearest-neighbour
(0) – Nearest Neighbour
bilinear
(1) – Bilinear
linear-minification
(2) – Linear minification, point magnification
anisotropic
(3) – Anisotropic
The results of the search are