d3d11upload

Upload video frame to Direct3D11 texture memory

Example launch line

gst-launch-1.0 videotestsrc ! d3d11upload ! d3d11videosinkelement

This pipeline will upload video test frame (system memory) into Direct3D11 textures and d3d11videosinkelement will display frames on screen.

Hierarchy

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstElement
                ╰──GstBaseTransform
                    ╰──GstD3D11BaseFilter
                        ╰──d3d11upload

Factory details

Authors: – Seungha Yang

Classification:Filter/Video

Rank – none

Plugin – d3d11

Package – GStreamer Bad Plug-ins

Pad Templates

sink

video/x-raw:
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

video/x-raw(memory:D3D11Memory):
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

video/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

Presencealways

Directionsink

Object typeGstPad


src

video/x-raw(memory:D3D11Memory):
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

video/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]
video/x-raw:
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):
         format: { RGBA64_LE, BGRA64_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y212_LE, Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, YUY2, NV12, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, I420, YV12, GRAY16_LE, GRAY8, v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, RGB15, BGR15 }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]
      framerate: [ 0/1, 2147483647/1 ]

Presencealways

Directionsrc

Object typeGstPad


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