GstAudioQuantize


GstAudio.AudioQuantize


GstAudio.AudioQuantize


Methods

gst_audio_quantize_free

gst_audio_quantize_free (GstAudioQuantize * quant)

Free a GstAudioQuantize.

Parameters:

quant

a GstAudioQuantize


GstAudio.AudioQuantize.prototype.free

function GstAudio.AudioQuantize.prototype.free(): {
    // javascript wrapper for 'gst_audio_quantize_free'
}

Free a GstAudio.AudioQuantize.


GstAudio.AudioQuantize.free

def GstAudio.AudioQuantize.free (self):
    #python wrapper for 'gst_audio_quantize_free'

Free a GstAudio.AudioQuantize.


gst_audio_quantize_reset

gst_audio_quantize_reset (GstAudioQuantize * quant)

Reset quant to the state is was when created, clearing any history it might have.

Parameters:

quant

a GstAudioQuantize


GstAudio.AudioQuantize.prototype.reset

function GstAudio.AudioQuantize.prototype.reset(): {
    // javascript wrapper for 'gst_audio_quantize_reset'
}

Reset quant to the state is was when created, clearing any history it might have.


GstAudio.AudioQuantize.reset

def GstAudio.AudioQuantize.reset (self):
    #python wrapper for 'gst_audio_quantize_reset'

Reset quant to the state is was when created, clearing any history it might have.


gst_audio_quantize_samples

gst_audio_quantize_samples (GstAudioQuantize * quant,
                            const gpointer * in,
                            gpointer * out,
                            guint samples)

Perform quantization on samples in in and write the result to out.

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

in and out may point to the same memory location, in which case samples will be modified in-place.

Parameters:

quant

a GstAudioQuantize

in

input samples

out

output samples

samples

number of samples


GstAudio.AudioQuantize.prototype.samples

function GstAudio.AudioQuantize.prototype.samples(in: Object, out: Object, samples: Number): {
    // javascript wrapper for 'gst_audio_quantize_samples'
}

Perform quantization on samples in in and write the result to out.

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

in and out may point to the same memory location, in which case samples will be modified in-place.

Parameters:

in (Object)

input samples

out (Object)

output samples

samples (Number)

number of samples


GstAudio.AudioQuantize.samples

def GstAudio.AudioQuantize.samples (self, in, out, samples):
    #python wrapper for 'gst_audio_quantize_samples'

Perform quantization on samples in in and write the result to out.

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

in and out may point to the same memory location, in which case samples will be modified in-place.

Parameters:

in (object)

input samples

out (object)

output samples

samples (int)

number of samples


Functions

gst_audio_quantize_new

GstAudioQuantize *
gst_audio_quantize_new (GstAudioDitherMethod dither,
                        GstAudioNoiseShapingMethod ns,
                        GstAudioQuantizeFlags flags,
                        GstAudioFormat format,
                        guint channels,
                        guint quantizer)

Create a new quantizer object with the given parameters.

Output samples will be quantized to a multiple of quantizer. Better performance is achieved when quantizer is a power of 2.

Dithering and noise-shaping can be performed during quantization with the dither and ns parameters.

Parameters:

dither

a GstAudioDitherMethod

format

the GstAudioFormat of the samples

channels

the amount of channels in the samples

quantizer

the quantizer to use

Returns

a new GstAudioQuantize. Free with gst_audio_quantize_free.


Enumerations

GstAudioDitherMethod

Set of available dithering methods.

Members
GST_AUDIO_DITHER_NONE (0) –

No dithering

GST_AUDIO_DITHER_RPDF (1) –

Rectangular dithering

GST_AUDIO_DITHER_TPDF (2) –

Triangular dithering (default)

GST_AUDIO_DITHER_TPDF_HF (3) –

High frequency triangular dithering


GstAudio.AudioDitherMethod

Set of available dithering methods.

Members
GstAudio.AudioDitherMethod.NONE (0) –

No dithering

GstAudio.AudioDitherMethod.RPDF (1) –

Rectangular dithering

GstAudio.AudioDitherMethod.TPDF (2) –

Triangular dithering (default)

GstAudio.AudioDitherMethod.TPDF_HF (3) –

High frequency triangular dithering


GstAudio.AudioDitherMethod

Set of available dithering methods.

Members
GstAudio.AudioDitherMethod.NONE (0) –

No dithering

GstAudio.AudioDitherMethod.RPDF (1) –

Rectangular dithering

GstAudio.AudioDitherMethod.TPDF (2) –

Triangular dithering (default)

GstAudio.AudioDitherMethod.TPDF_HF (3) –

High frequency triangular dithering


GstAudioNoiseShapingMethod

Set of available noise shaping methods

Members
GST_AUDIO_NOISE_SHAPING_NONE (0) –

No noise shaping (default)

GST_AUDIO_NOISE_SHAPING_ERROR_FEEDBACK (1) –

Error feedback

GST_AUDIO_NOISE_SHAPING_SIMPLE (2) –

Simple 2-pole noise shaping

GST_AUDIO_NOISE_SHAPING_MEDIUM (3) –

Medium 5-pole noise shaping

GST_AUDIO_NOISE_SHAPING_HIGH (4) –

High 8-pole noise shaping


GstAudio.AudioNoiseShapingMethod

Set of available noise shaping methods

Members
GstAudio.AudioNoiseShapingMethod.NONE (0) –

No noise shaping (default)

GstAudio.AudioNoiseShapingMethod.ERROR_FEEDBACK (1) –

Error feedback

GstAudio.AudioNoiseShapingMethod.SIMPLE (2) –

Simple 2-pole noise shaping

GstAudio.AudioNoiseShapingMethod.MEDIUM (3) –

Medium 5-pole noise shaping

GstAudio.AudioNoiseShapingMethod.HIGH (4) –

High 8-pole noise shaping


GstAudio.AudioNoiseShapingMethod

Set of available noise shaping methods

Members
GstAudio.AudioNoiseShapingMethod.NONE (0) –

No noise shaping (default)

GstAudio.AudioNoiseShapingMethod.ERROR_FEEDBACK (1) –

Error feedback

GstAudio.AudioNoiseShapingMethod.SIMPLE (2) –

Simple 2-pole noise shaping

GstAudio.AudioNoiseShapingMethod.MEDIUM (3) –

Medium 5-pole noise shaping

GstAudio.AudioNoiseShapingMethod.HIGH (4) –

High 8-pole noise shaping


GstAudioQuantizeFlags

Extra flags that can be passed to gst_audio_quantize_new

Members
GST_AUDIO_QUANTIZE_FLAG_NONE (0) –

no flags

GST_AUDIO_QUANTIZE_FLAG_NON_INTERLEAVED (1) –

samples are non-interleaved


GstAudio.AudioQuantizeFlags

Extra flags that can be passed to gst_audio_quantize_new (not introspectable)

Members
GstAudio.AudioQuantizeFlags.NONE (0) –

no flags

GstAudio.AudioQuantizeFlags.NON_INTERLEAVED (1) –

samples are non-interleaved


GstAudio.AudioQuantizeFlags

Extra flags that can be passed to gst_audio_quantize_new (not introspectable)

Members
GstAudio.AudioQuantizeFlags.NONE (0) –

no flags

GstAudio.AudioQuantizeFlags.NON_INTERLEAVED (1) –

samples are non-interleaved


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