Raw Video Media Types
video/x-raw
-
width,
G_TYPE_INT
: Mandatory. The width of the image in pixels. -
height,
G_TYPE_INT
: Mandatory. The height of the image in pixels -
framerate,
GST_TYPE_FRACTION
: Default 0/1. The framerate of the video, 0/1 for variable framerate -
max-framerate,
GST_TYPE_FRACTION
: Default as framerate. For variable framerates this would be the maximum expected framerate. This value is only valid when the framerate is set to "variable" (0/1) -
views,
G_TYPE_INT
: Default 1. The number of views for multiview video. Each buffer contains multipleGstVideoMeta
buffers that describe each view. use the frame id to get access to the different views. -
interlace-mode,
G_TYPE_STRING
: Default progressive. The interlace mode (also see the interlaced video design docs). The following values are possible:-
"progressive": all frames are progressive
-
"interleaved": 2 fields are interleaved in one video frame. Extra buffer flags describe the field order.
-
"mixed": progressive and interleaved frames, extra buffer flags describe the frame and fields.
-
"fields": 2 fields are stored in one buffer. Use the frame ID to get access to the required field. For multiview (the 'views' property > 1) the fields of view N can be found at frame ID (N * 2) and (N * 2) + 1. Each view has only half the amount of lines as noted in the height property, pads specifying the "fields" property must be prepared for this. This mode requires multiple GstVideoMeta metadata to describe the fields.
-
"alternate": one field per buffer, with buffer flags indicating whether the field is the top field (
GST_VIDEO_BUFFER_FLAG_TOP_FIELD
) or bottom field (GST_VIDEO_BUFFER_FLAG_BOTTOM_FIELD
). Top and bottom fields are expected to alternate in this mode. Caps for this interlace mode must also carry aformat:Interlaced
caps feature (GST_CAPS_FEATURE_FORMAT_INTERLACED
) to ensure backwards compatibility for the new mode.width
andheight
fields in caps indicate frame dimensions not field dimensions, meaning the height of the video data inside the buffers will be half of the height in the caps. (Since: 1.16)
-
-
chroma-site,
G_TYPE_STRING
: DefaultGST_VIDEO_CHROMA_SITE_UNKNOWN
. The chroma siting of the video frames.-
"jpeg":
GST_VIDEO_CHROMA_SITE_JPEG
-
"mpeg2":
GST_VIDEO_CHROMA_SITE_MPEG2
-
"dv":
GST_VIDEO_CHROMA_SITE_DV
- ...
-
"none":
GST_VIDEO_CHROMA_SITE_NONE
-
"jpeg":
-
colorimetry,
G_TYPE_STRING
: DefaultGST_VIDEO_COLORIMETRY_UNKNOWN
. The colorimetry of the video frames. Predefined colorimetry is given with the following values:- "bt601"
- "bt709"
- "smpte240m"
-
pixel-aspect-ratio,
GST_TYPE_FRACTION
: Default 1/1. The pixel aspect ration of the video -
format,
G_TYPE_STRING
: Mandatory. The format of the video. See the Formats section for a list of valid format strings.
Metadata
-
GstVideoMeta
contains the description of one video field or frame. It has stride support and support for having multiple memory regions per frame. Multiple GstVideoMeta can be added to a buffer and can be identified with a unique id. This id can be used to select fields in interlaced formats or views in multiview formats. -
GstVideoCropMeta
contains the cropping region of the video.
Formats
- "I420" planar 4:2:0 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component1) * RU2 (height) / 2
Component 2: V
depth 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component2) * RU2 (height) / 2
Image
default size: size (component0) +
size (component1) +
size (component2)
-
"YV12" planar 4:2:0 YUV
Same as I420 but with U and V planes swapped
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 1
default offset: offset (component2) + size (component2)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component1) * RU2 (height) / 2
Component 2: V
depth: 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component2) * RU2 (height) / 2
Image
default size: size (component0) +
size (component1) +
size (component2)
- "YUY2" packed 4:2:2 YUV
+--+--+--+--+ +--+--+--+--+
|Y0|U0|Y1|V0| |Y2|U2|Y3|V2| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 8
pstride: 2
offset: 0
Component 1: U
depth: 8
offset: 1
pstride: 4
Component 2: V
depth 8
offset: 3
pstride: 4
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
-
"YVYU" packed 4:2:2 YUV
Same as "YUY2" but with U and V planes swapped
+--+--+--+--+ +--+--+--+--+
|Y0|V0|Y1|U0| |Y2|V2|Y3|U2| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 8
pstride: 2
offset: 0
Component 1: U
depth: 8
pstride: 4
offset: 3
Component 2: V
depth 8
pstride: 4
offset: 1
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
- "UYVY" packed 4:2:2 YUV
+--+--+--+--+ +--+--+--+--+
|U0|Y0|V0|Y1| |U2|Y2|V2|Y3| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 8
pstride: 2
offset: 1
Component 1: U
depth: 8
pstride: 4
offset: 0
Component 2: V
depth 8
pstride: 4
offset: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
- "AYUV" packed 4:4:4 YUV with alpha channel
+--+--+--+--+ +--+--+--+--+
|A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 8
pstride: 4
offset: 1
Component 1: U
depth: 8
pstride: 4
offset: 2
Component 2: V
depth 8
pstride: 4
offset: 3
Component 3: A
depth 8
pstride: 4
offset: 0
Image
default rstride: width * 4
default size: rstride (image) * height
- "RGBx" sparse RGB packed into 32 bit, space last
+--+--+--+--+ +--+--+--+--+
|R0|G0|B0|X | |R1|G1|B1|X | ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 0
Component 1: G
depth: 8
pstride: 4
offset: 1
Component 2: B
depth 8
pstride: 4
offset: 2
Image
default rstride: width * 4
default size: rstride (image) * height
- "BGRx" sparse reverse RGB packed into 32 bit, space last
+--+--+--+--+ +--+--+--+--+
|B0|G0|R0|X | |B1|G1|R1|X | ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 2
Component 1: G
depth: 8
pstride: 4
offset: 1
Component 2: B
depth 8
pstride: 4
offset: 0
Image
default rstride: width * 4
default size: rstride (image) * height
- "xRGB" sparse RGB packed into 32 bit, space first
+--+--+--+--+ +--+--+--+--+
|X |R0|G0|B0| |X |R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 1
Component 1: G
depth: 8
pstride: 4
offset: 2
Component 2: B
depth 8
pstride: 4
offset: 3
Image
default rstride: width * 4
default size: rstride (image) * height
- "xBGR" sparse reverse RGB packed into 32 bit, space first
+--+--+--+--+ +--+--+--+--+
|X |B0|G0|R0| |X |B1|G1|R1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 3
Component 1: G
depth: 8
pstride: 4
offset: 2
Component 2: B
depth 8
pstride: 4
offset: 1
Image
default rstride: width * 4
default size: rstride (image) * height
- "RGBA" RGB with alpha channel last
+--+--+--+--+ +--+--+--+--+
|R0|G0|B0|A0| |R1|G1|B1|A1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 0
Component 1: G
depth: 8
pstride: 4
offset: 1
Component 2: B
depth 8
pstride: 4
offset: 2
Component 3: A
depth 8
pstride: 4
offset: 3
Image
default rstride: width * 4
default size: rstride (image) * height
- "BGRA" reverse RGB with alpha channel last
+--+--+--+--+ +--+--+--+--+
|B0|G0|R0|A0| |B1|G1|R1|A1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 2
Component 1: G
depth: 8
pstride: 4
offset: 1
Component 2: B
depth 8
pstride: 4
offset: 0
Component 3: A
depth 8
pstride: 4
offset: 3
Image
default rstride: width * 4
default size: rstride (image) * height
- "ARGB" RGB with alpha channel first
+--+--+--+--+ +--+--+--+--+
|A0|R0|G0|B0| |A1|R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 1
Component 1: G
depth: 8
pstride: 4
offset: 2
Component 2: B
depth 8
pstride: 4
offset: 3
Component 3: A
depth 8
pstride: 4
offset: 0
Image
default rstride: width * 4
default size: rstride (image) * height
- "ABGR" reverse RGB with alpha channel first
+--+--+--+--+ +--+--+--+--+
|A0|R0|G0|B0| |A1|R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 8
pstride: 4
offset: 1
Component 1: G
depth: 8
pstride: 4
offset: 2
Component 2: B
depth 8
pstride: 4
offset: 3
Component 3: A
depth 8
pstride: 4
offset: 0
Image
default rstride: width * 4
default size: rstride (image) * height
- "RGB" RGB
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 8
pstride: 3
offset: 0
Component 1: G
depth: 8
pstride: 3
offset: 1
Component 2: B
depth 8
pstride: 3
offset: 2
Image
default rstride: RU4 (width * 3)
default size: rstride (image) * height
- "BGR" reverse RGB
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 8
pstride: 3
offset: 2
Component 1: G
depth: 8
pstride: 3
offset: 1
Component 2: B
depth 8
pstride: 3
offset: 0
Image
default rstride: RU4 (width * 3)
default size: rstride (image) * height
- "Y41B" planar 4:1:1 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU16 (width) / 4
default size: rstride (component1) * height
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU16 (width) / 4
default size: rstride (component2) * height
Image
default size: size (component0) +
size (component1) +
size (component2)
- "Y42B" planar 4:2:2 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU8 (width) / 2
default size: rstride (component1) * height
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU8 (width) / 2
default size: rstride (component2) * height
Image
default size: size (component0) +
size (component1) +
size (component2)
- "Y444" planar 4:4:4 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (width)
default size: rstride (component1) * height
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU4 (width)
default size: rstride (component2) * height
Image
default size: size (component0) +
size (component1) +
size (component2)
- "v210" packed 4:2:2 10-bit YUV, complex format
Component 0: Y
depth: 10
Component 1: U
depth 10
Component 2: V
depth: 10
Image
default rstride: RU48 (width) * 128
default size: rstride (image) * height
- "v216" packed 4:2:2 16-bit YUV, Y0-U0-Y1-V1 order
+--+--+--+--+ +--+--+--+--+
|U0|Y0|V0|Y1| |U1|Y2|V1|Y3| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 16 LE
pstride: 4
offset: 2
Component 1: U
depth 16 LE
pstride: 8
offset: 0
Component 2: V
depth: 16 LE
pstride: 8
offset: 4
Image
default rstride: RU8 (width * 2)
default size: rstride (image) * height
- "NV12" planar 4:2:0 YUV with interleaved UV plane
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
Component 2: V
depth: 8
pstride: 2
default offset: offset (component1) + 1
default rstride: RU4 (width)
Image
default size: RU4 (width) * RU2 (height) * 3 / 2
- "NV21" planar 4:2:0 YUV with interleaved VU plane
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 2
default offset: offset (component1) + 1
default rstride: RU4 (width)
Component 2: V
depth: 8
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
Image
default size: RU4 (width) * RU2 (height) * 3 / 2
- "GRAY8" 8-bit grayscale "Y800" same as "GRAY8"
Component 0: Y
depth: 8
offset: 0
pstride: 1
default rstride: RU4 (width)
default size: rstride (component0) * height
Image
default size: size (component0)
- "GRAY16_BE" 16-bit grayscale, most significant byte first
Component 0: Y
depth: 16
offset: 0
pstride: 2
default rstride: RU4 (width * 2)
default size: rstride (component0) * height
Image
default size: size (component0)
- "GRAY16_LE" 16-bit grayscale, least significant byte first
- "Y16" same as "GRAY16_LE"
Component 0: Y
depth: 16 LE
offset: 0
pstride: 2
default rstride: RU4 (width * 2)
default size: rstride (component0) * height
Image
default size: size (component0)
- "v308" packed 4:4:4 YUV
+--+--+--+ +--+--+--+
|Y0|U0|V0| |Y1|U1|V1| ...
+--+--+--+ +--+--+--+
Component 0: Y
depth: 8
pstride: 3
offset: 0
Component 1: U
depth 8
pstride: 3
offset: 1
Component 2: V
depth: 8
pstride: 3
offset: 2
Image
default rstride: RU4 (width * 3)
default size: rstride (image) * height
- "IYU2" packed 4:4:4 YUV, U-Y-V order
+--+--+--+ +--+--+--+
|U0|Y0|V0| |U1|Y1|V1| ...
+--+--+--+ +--+--+--+
Component 0: Y
depth: 8
pstride: 3
offset: 1
Component 1: U
depth 8
pstride: 3
offset: 0
Component 2: V
depth: 8
pstride: 3
offset: 2
Image
default rstride: RU4 (width * 3)
default size: rstride (image) * height
- "RGB16" RGB 5-6-5 bits per component
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 6
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
- "BGR16" reverse RGB 5-6-5 bits per component
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 6
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
- "RGB15" RGB 5-5-5 bits per component
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 5
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
- "BGR15" reverse RGB 5-5-5 bits per component
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 5
pstride: 2
Component 1: G
depth 5
pstride: 2
Component 2: B
depth: 5
pstride: 2
Image
default rstride: RU4 (width * 2)
default size: rstride (image) * height
- "UYVP" packed 10-bit 4:2:2 YUV (U0-Y0-V0-Y1 U2-Y2-V2-Y3 U4 ...)
Component 0: Y
depth: 10
Component 1: U
depth 10
Component 2: V
depth: 10
Image
default rstride: RU4 (width * 2 * 5)
default size: rstride (image) * height
- "A420" planar 4:4:2:0 AYUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component1) * (RU2 (height) / 2)
Component 2: V
depth: 8
pstride: 1
default offset: size (component0) + size (component1)
default rstride: RU4 (RU2 (width) / 2)
default size: rstride (component2) * (RU2 (height) / 2)
Component 3: A
depth: 8
pstride: 1
default offset: size (component0) + size (component1) +
size (component2)
default rstride: RU4 (width)
default size: rstride (component3) * RU2 (height)
Image
default size: size (component0) +
size (component1) +
size (component2) +
size (component3)
- "RGB8P" 8-bit paletted RGB
Component 0: INDEX
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: PALETTE
depth 32
pstride: 4
default offset: size (component0)
rstride: 4
size: 256 * 4
Image
default size: size (component0) + size (component1)
- "YUV9" planar 4:1:0 YUV
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component1) * (RU4 (height) / 4)
Component 2: V
depth: 8
pstride: 1
default offset: offset (component1) + size (component1)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component2) * (RU4 (height) / 4)
Image
default size: size (component0) +
size (component1) +
size (component2)
- "YVU9" planar 4:1:0 YUV (like YUV9 but UV planes swapped)
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU4 (width)
default size: rstride (component0) * height
Component 1: U
depth 8
pstride: 1
default offset: offset (component2) + size (component2)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component1) * (RU4 (height) / 4)
Component 2: V
depth: 8
pstride: 1
default offset: size (component0)
default rstride: RU4 (RU4 (width) / 4)
default size: rstride (component2) * (RU4 (height) / 4)
Image
default size: size (component0) +
size (component1) +
size (component2)
- "IYU1" packed 4:1:1 YUV (Cb-Y0-Y1-Cr-Y2-Y3 ...)
+--+--+--+ +--+--+--+
|B0|G0|R0| |B1|G1|R1| ...
+--+--+--+ +--+--+--+
Component 0: Y
depth: 8
offset: 1
pstride: 2
Component 1: U
depth 5
offset: 0
pstride: 2
Component 2: V
depth: 5
offset: 4
pstride: 2
Image
default rstride: RU4 (RU4 (width) + RU4 (width) / 2)
default size: rstride (image) * height
- "ARGB64" RGB with alpha channel first, 16 bits per channel in native endianness
+--+--+--+--+ +--+--+--+--+
|A0|R0|G0|B0| |A1|R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16
pstride: 8
offset: 2
Component 1: G
depth 16
pstride: 8
offset: 4
Component 2: B
depth: 16
pstride: 8
offset: 6
Component 3: A
depth: 16
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
- "AYUV64" packed 4:4:4 YUV with alpha channel, 16 bits per channel (A0-Y0-U0-V0 ...) in native endianness
+--+--+--+--+ +--+--+--+--+
|A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: Y
depth: 16
pstride: 8
offset: 2
Component 1: U
depth 16
pstride: 8
offset: 4
Component 2: V
depth: 16
pstride: 8
offset: 6
Component 3: A
depth: 16
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
- "r210" packed 4:4:4 RGB, 10 bits per channel
+--+--+--+ +--+--+--+
|R0|G0|B0| |R1|G1|B1| ...
+--+--+--+ +--+--+--+
Component 0: R
depth: 10
pstride: 4
Component 1: G
depth 10
pstride: 4
Component 2: B
depth: 10
pstride: 4
Image
default rstride: width * 4
default size: rstride (image) * height
- "I420_10LE" planar 4:2:0 YUV, 10 bits per channel LE
Component 0: Y
depth: 10 LE
pstride: 2
default offset: 0
default rstride: RU4 (width * 2)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 10 LE
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
default size: rstride (component1) * RU2 (height) / 2
Component 2: V
depth 10 LE
pstride: 2
default offset: offset (component1) + size (component1)
default rstride: RU4 (width)
default size: rstride (component2) * RU2 (height) / 2
Image
default size: size (component0) +
size (component1) +
size (component2)
- "I420_10BE" planar 4:2:0 YUV, 10 bits per channel BE
Component 0: Y
depth: 10 BE
pstride: 2
default offset: 0
default rstride: RU4 (width * 2)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 10 BE
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
default size: rstride (component1) * RU2 (height) / 2
Component 2: V
depth 10 BE
pstride: 2
default offset: offset (component1) + size (component1)
default rstride: RU4 (width)
default size: rstride (component2) * RU2 (height) / 2
Image
default size: size (component0) +
size (component1) +
size (component2)
- "I422_10LE" planar 4:2:2 YUV, 10 bits per channel LE
Component 0: Y
depth: 10 LE
pstride: 2
default offset: 0
default rstride: RU4 (width * 2)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 10 LE
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
default size: rstride (component1) * RU2 (height)
Component 2: V
depth 10 LE
pstride: 2
default offset: offset (component1) + size (component1)
default rstride: RU4 (width)
default size: rstride (component2) * RU2 (height)
Image
default size: size (component0) +
size (component1) +
size (component2)
- "I422_10BE" planar 4:2:2 YUV, 10 bits per channel BE
Component 0: Y
depth: 10 BE
pstride: 2
default offset: 0
default rstride: RU4 (width * 2)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 10 BE
pstride: 2
default offset: size (component0)
default rstride: RU4 (width)
default size: rstride (component1) * RU2 (height)
Component 2: V
depth 10 BE
pstride: 2
default offset: offset (component1) + size (component1)
default rstride: RU4 (width)
default size: rstride (component2) * RU2 (height)
Image
default size: size (component0) +
size (component1) +
size (component2)
-
"Y444_10BE" planar 4:4:4 YUV, 10 bits per channel
-
"Y444_10LE" planar 4:4:4 YUV, 10 bits per channel
-
"GBR" planar 4:4:4 RGB, 8 bits per channel
-
"GBR_10BE" planar 4:4:4 RGB, 10 bits per channel
-
"GBR_10LE" planar 4:4:4 RGB, 10 bits per channel
-
"NV16" planar 4:2:2 YUV with interleaved UV plane
-
"NV61" planar 4:2:2 YUV with interleaved VU plane
-
"NV24" planar 4:4:4 YUV with interleaved UV plane
-
"NV12_64Z32" planar 4:2:0 YUV with interleaved UV plane in 64x32 tiles zigzag
Component 0: Y
depth: 8
pstride: 1
default offset: 0
default rstride: RU128 (width)
default size: rstride (component0) * RU32 (height)
Component 1: U
depth 8
pstride: 2
default offset: size (component0)
default rstride: (y_tiles << 16) | x_tiles
default x_tiles: RU128 (width) >> tile_width
default y_tiles: RU32 (height) >> tile_height
Component 2: V
depth: 8
pstride: 2
default offset: offset (component1) + 1
default rstride: (y_tiles << 16) | x_tiles
default x_tiles: RU128 (width) >> tile_width
default y_tiles: RU64 (height) >> (tile_height + 1)
Image
default size: RU128 (width) * (RU32 (height) + RU64 (height) / 2)
tile mode: ZFLIPZ_2X2
tile width: 6
tile height: 5
- "P012_LE" planar 4:2:0 YUV with interleaved UV plane, 2 bytes per channel where color data is stored in MSB 12 bits, LE
Component 0: Y
depth: 12 LE
pstride: 2
default offset: 0
default rstride: RU4 (width * 2)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 12 LE
pstride: 4
default offset: size (component0)
default rstride: RU4 (width * 2)
Component 2: V
depth 12 LE
pstride: 4
default offset: offset (component1) + 2
default rstride: RU4 (width * 2)
Image
default size: RU4 (width * 2) * RU2 (height) * 3 / 2
- "P012_BE" planar 4:2:0 YUV with interleaved UV plane, 2 bytes per channel where color data is stored in MSB 12 bits, BE
Component 0: Y
depth: 12 BE
pstride: 2
default offset: 0
default rstride: RU4 (width * 2)
default size: rstride (component0) * RU2 (height)
Component 1: U
depth: 12 BE
pstride: 4
default offset: size (component0)
default rstride: RU4 (width * 2)
Component 2: V
depth 12 BE
pstride: 4
default offset: offset (component1) + 2
default rstride: RU4 (width * 2)
Image
default size: RU4 (width * 2) * RU2 (height) * 3 / 2
- "Y212_LE" Packed 4:2:2 YUV, 2 bytes per channel where color value is stored in MSB 12 bits (Y-U-Y-V), LE
Component 0: Y
depth: 12 LE
pstride: 4
default offset: 0
Component 1: U
depth: 12 LE
pstride: 8
offset: 2
Component 2: V
depth 12 LE
pstride: 8
offset: 6
Image
default rstride: RU8 (width * 4)
default size: rstride (image) * height
- "Y212_BE" Packed 4:2:2 YUV, 2 bytes per channel where color value is stored in MSB 12 bits (Y-U-Y-V), BE
Component 0: Y
depth: 12 BE
pstride: 4
default offset: 0
Component 1: U
depth: 12 BE
pstride: 8
offset: 2
Component 2: V
depth 12 BE
pstride: 8
offset: 6
Image
default rstride: RU8 (width * 4)
default size: rstride (image) * height
- "Y412_LE" Packed 4:4:4:4 AYUV, 2 bytes per channel where color value is stored in MSB 12 bits (U-Y-V-A), LE
Component 0: Y
depth: 12 LE
pstride: 8
default offset: 2
Component 1: U
depth: 12 LE
pstride: 8
offset: 0
Component 2: V
depth 12 LE
pstride: 8
offset: 4
Component 2: A
depth 12 LE
pstride: 8
offset: 6
Image
default rstride: width * 8
default size: rstride (image) * height
- "Y412_BE" Packed 4:4:4:4 AYUV, 2 bytes per channel where color value is stored in MSB 12 bits (U-Y-V-A), BE
Component 0: Y
depth: 12 BE
pstride: 8
default offset: 2
Component 1: U
depth: 12 BE
pstride: 8
offset: 0
Component 2: V
depth 12 BE
pstride: 8
offset: 4
Component 2: A
depth 12 BE
pstride: 8
offset: 6
Image
default rstride: width * 8
default size: rstride (image) * height
-
"RGBP" planar 4:4:4 RGB, R-G-B order, 8 bits per channel
-
"BGRP" planar 4:4:4 RGB, B-G-R order, 8 bits per channel
-
"RGBA64_LE" RGB with alpha channel last, 16 bits per channel, LE
+--+--+--+--+ +--+--+--+--+
|R0|G0|B0|A0| |R1|G1|B1|A1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 LE
pstride: 8
offset: 0
Component 1: G
depth 16 LE
pstride: 8
offset: 2
Component 2: B
depth: 16 LE
pstride: 8
offset: 4
Component 3: A
depth: 16 LE
pstride: 8
offset: 6
Image
default rstride: width * 8
default size: rstride (image) * height
- "RGBA64_BE" RGB with alpha channel last, 16 bits per channel, BE
+--+--+--+--+ +--+--+--+--+
|R0|G0|B0|A0| |R1|G1|B1|A1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 BE
pstride: 8
offset: 0
Component 1: G
depth 16 BE
pstride: 8
offset: 2
Component 2: B
depth: 16 BE
pstride: 8
offset: 4
Component 3: A
depth: 16 BE
pstride: 8
offset: 6
Image
default rstride: width * 8
default size: rstride (image) * height
- "BGRA64_LE" reverse RGB with alpha channel last, 16 bits per channel, LE
+--+--+--+--+ +--+--+--+--+
|B0|G0|R0|A0| |B1|G1|R1|A1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 LE
pstride: 8
offset: 4
Component 1: G
depth 16 LE
pstride: 8
offset: 2
Component 2: B
depth: 16 LE
pstride: 8
offset: 0
Component 3: A
depth: 16 LE
pstride: 8
offset: 6
Image
default rstride: width * 8
default size: rstride (image) * height
- "BGRA64_BE" reverse RGB with alpha channel last, 16 bits per channel, BE
+--+--+--+--+ +--+--+--+--+
|B0|G0|R0|A0| |B1|G1|R1|A1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 BE
pstride: 8
offset: 4
Component 1: G
depth 16 BE
pstride: 8
offset: 2
Component 2: B
depth: 16 BE
pstride: 8
offset: 0
Component 3: A
depth: 16 BE
pstride: 8
offset: 6
Image
default rstride: width * 8
default size: rstride (image) * height
- "ARGB64_LE" RGB with alpha channel first, 16 bits per channel, LE
+--+--+--+--+ +--+--+--+--+
|A0|R0|G0|B0| |A1|R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 LE
pstride: 8
offset: 2
Component 1: G
depth 16 LE
pstride: 8
offset: 4
Component 2: B
depth: 16 LE
pstride: 8
offset: 6
Component 3: A
depth: 16 LE
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
- "ARGB64_BE" RGB with alpha channel first, 16 bits per channel, BE
+--+--+--+--+ +--+--+--+--+
|A0|R0|G0|B0| |A1|R1|G1|B1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 BE
pstride: 8
offset: 2
Component 1: G
depth 16 BE
pstride: 8
offset: 4
Component 2: B
depth: 16 BE
pstride: 8
offset: 6
Component 3: A
depth: 16 BE
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
- "ABGR64_LE" reverse RGB with alpha channel first, 16 bits per channel, LE
+--+--+--+--+ +--+--+--+--+
|A0|B0|G0|R0| |A1|B1|G1|R1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 LE
pstride: 8
offset: 6
Component 1: G
depth 16 LE
pstride: 8
offset: 4
Component 2: B
depth: 16 LE
pstride: 8
offset: 2
Component 3: A
depth: 16 LE
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
- "ABGR64_BE" reverse RGB with alpha channel first, 16 bits per channel, BE
+--+--+--+--+ +--+--+--+--+
|A0|B0|G0|R0| |A1|B1|G1|R1| ...
+--+--+--+--+ +--+--+--+--+
Component 0: R
depth: 16 BE
pstride: 8
offset: 6
Component 1: G
depth 16 BE
pstride: 8
offset: 4
Component 2: B
depth: 16 BE
pstride: 8
offset: 2
Component 3: A
depth: 16 BE
pstride: 8
offset: 0
Image
default rstride: width * 8
default size: rstride (image) * height
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